Quote of the Day
If you enjoy programming, philosophy, math, or any number of geeky topics, you're in the right place. Every day, I'll post a random quote from my extensive collection of Kindle highlights. Quotes do not necessarily reflect my views or opinions. In fact, part of my epistemic process is to consume a wide variety of contradictory material.
08/13/2023
Starting with “What will offend no one?” may avoid taking sides but rarely leads to the truth.
— Ali Almossawi and Alejandro Giraldo, An Illustrated Book of Loaded Language
08/12/2023
Complex applications combine different types of problems, so picking the right language for each job may be more productive than trying to fit all aspects into a single language.
— Pramod J. Sadalage and Martin Fowler, NoSQL Distilled
08/11/2023
The pleasure of kindness is that it connects us with others; but the terror of kindness is that it makes us too immediately aware of our own and other people’s vulnerabilities (vulnerabilities that we are prone to call failings when we are at our most frightened).
— Adam Phillips and Barbara Taylor, On Kindness
08/10/2023
…theological weakness of Pascal’s wager, which stipulates that believing in the creator has a positive payoff in case he truly exists, and no downside in case he doesn’t. Hence the wager would be to believe in God as a free option. But there are no free options. If you follow the idea to its logical end, you can see that it proposes religion without skin in the game, making it a purely academic and sterile activity. But what applies to Jesus should also apply to other believers. We will see that, traditionally, there is no religion without some skin in the game.
— Skin in the Game, Nassim Nicholas Taleb
08/09/2023
The fact that academics tell us that good process is the best way to good product should be seen as what it is: the natural tendency of a non-goal-oriented group to focus on things of interest to themselves, not necessarily of usefulness to their more goal-focused colleagues.
— Robert L. Glass and Tom DeMarco, Software Creativity 2.0
1824 post articles, 365 pages.